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  Topic: Okay, so what are we playing right now?
Sirocco

Replies: 1912
Views: 123804

PostForum: Game Developer's Refuge   Posted: Sat Jan 13, 2018 2:01 pm   Subject: Okay, so what are we playing right now?

However, with Crissaegrim in my hands, exploration is fun again. :D


The only problem with that weapon is it essentially breaks the game.
  Topic: Off Topic - Winter 2018
Sirocco

Replies: 18
Views: 188

PostForum: Game Developer's Refuge   Posted: Sat Jan 06, 2018 8:01 am   Subject: Off Topic - Winter 2018
Yeah, we did. And I think we need to make a new one. That was a great thing.
  Topic: Pixatool - The pixel art quantizer that's too good
Sirocco

Replies: 9
Views: 103

PostForum: Game Developer's Refuge   Posted: Sat Jan 06, 2018 8:00 am   Subject: Pixatool - The pixel art quantizer that's too good
I agree with the above sentiments. Hand-crafted stuff is great, but time is fleeting and game devving is already a total time sink ;)

And I suppose at some point I should get back to work on Moai. ...
  Topic: Pixatool - The pixel art quantizer that's too good
Sirocco

Replies: 9
Views: 103

PostForum: Game Developer's Refuge   Posted: Thu Jan 04, 2018 12:21 pm   Subject: Pixatool - The pixel art quantizer that's too good
That's pretty good for a single tool.
  Topic: Off Topic - Fall 2017
Sirocco

Replies: 49
Views: 1070

PostForum: Game Developer's Refuge   Posted: Sun Dec 17, 2017 1:38 pm   Subject: Off Topic - Fall 2017
So.... Last Jedi is good?

Seemed good to me.
  Topic: Okay, so what are we playing right now?
Sirocco

Replies: 1912
Views: 123804

PostForum: Game Developer's Refuge   Posted: Fri Dec 15, 2017 10:04 am   Subject: Okay, so what are we playing right now?

I was craving another game so I picked up the cheap Just Cause 3 xbox


Just Cause 3 is pretty enjoyable, but yeah... there are definitely too many things going on to keep the controls sane. And ...
  Topic: Development Log - The Griffon Legend (Remake)
Sirocco

Replies: 6
Views: 182

PostForum: Game Developer's Refuge   Posted: Tue Dec 05, 2017 6:59 am   Subject: Development Log - The Griffon Legend (Remake)
Well, it's definitely a game I enjoyed, that deserves a second look. The gameplay and difficulty seemed to be just right. I guess a graphic update would be all that's needed. Although you could go far ...
  Topic: Okay, so what are we playing right now?
Sirocco

Replies: 1912
Views: 123804

PostForum: Game Developer's Refuge   Posted: Tue Dec 05, 2017 6:55 am   Subject: Okay, so what are we playing right now?
The stealth skills seem fairly useless since, as you've observed, the stealth-play isn't as polished as one would find in, say, Assassin's Creed. I mostly stuck with the bow and picked people off one ...
  Topic: Okay, so what are we playing right now?
Sirocco

Replies: 1912
Views: 123804

PostForum: Game Developer's Refuge   Posted: Sat Dec 02, 2017 3:08 pm   Subject: Okay, so what are we playing right now?
Horizon is generally good, but something about it fails to capture my attention in the long term.

I binged on it for a couple of days, then kinda went back to it every now and then for a few hours ...
  Topic: Off Topic - Fall 2017
Sirocco

Replies: 49
Views: 1070

PostForum: Game Developer's Refuge   Posted: Sun Nov 26, 2017 8:00 am   Subject: Off Topic - Fall 2017
Niiiice. I picked up Breath of the Wild yesterday. Really enjoying that so far.
  Topic: Okay, so what are we playing right now?
Sirocco

Replies: 1912
Views: 123804

PostForum: Game Developer's Refuge   Posted: Sun Nov 26, 2017 7:55 am   Subject: Okay, so what are we playing right now?
I finished Fallout 4 over the course of 1.5 years. I'd play it for an evening or two, then let it go. Then I'd come back for another evening or two... you get the idea. I liked it, but it didn't hold ...
  Topic: Off Topic - Fall 2017
Sirocco

Replies: 49
Views: 1070

PostForum: Game Developer's Refuge   Posted: Fri Nov 24, 2017 11:38 am   Subject: Off Topic - Fall 2017
Hey! I became a dad today. Woohoo! :]

Congrats on your successful replication!
  Topic: Okay, so what are we playing right now?
Sirocco

Replies: 1912
Views: 123804

PostForum: Game Developer's Refuge   Posted: Sat Nov 18, 2017 5:42 pm   Subject: Okay, so what are we playing right now?
Also, the Octopath Traveler demo is good shit.

I've been putting in an hour or so for the last few nights, just messing around. Can't wait for the full game.
  Topic: Development Log - Isle of the Damned!
Sirocco

Replies: 48
Views: 2809

PostForum: Game Developer's Refuge   Posted: Sat Nov 18, 2017 8:34 am   Subject: Development Log - Isle of the Damned!
Ah... much, much better contrast between the floor and walls. I like where you're taking the art direction.
  Topic: Development Log - Isle of the Damned!
Sirocco

Replies: 48
Views: 2809

PostForum: Game Developer's Refuge   Posted: Tue Nov 14, 2017 11:55 am   Subject: Development Log - Isle of the Damned!
Sprite artwork looks clean -- I approve.
  Topic: Off Topic - Fall 2017
Sirocco

Replies: 49
Views: 1070

PostForum: Game Developer's Refuge   Posted: Tue Nov 14, 2017 11:54 am   Subject: Off Topic - Fall 2017
I got in some good Trick or Treating this year, for the first time in.... decades? I dressed up as Dr. Krieger (from Archer) which was stupidly easy to rig up. I didn't get any candy, as opposed to th ...
  Topic: Okay, so what are we playing right now?
Sirocco

Replies: 1912
Views: 123804

PostForum: Game Developer's Refuge   Posted: Tue Nov 14, 2017 11:51 am   Subject: Okay, so what are we playing right now?
AC: Origins is still totally fantastic.

There have been a few minor bugs (and a few stuck quests, but they all feature a reset function that actually works), but I have no serious complaints. I'm ...
  Topic: Release Log - The Cabinets of Doctor Arcana
Sirocco

Replies: 2
Views: 124

PostForum: Game Developer's Refuge   Posted: Tue Nov 14, 2017 11:47 am   Subject: Release Log - The Cabinets of Doctor Arcana
I'm glad there's still a market for games like this.

I was replaying some old LucasArts / Sierra games and got a fresh craving for 90's era gaming.
  Topic: Okay, so what are we playing right now?
Sirocco

Replies: 1912
Views: 123804

PostForum: Game Developer's Refuge   Posted: Fri Nov 03, 2017 8:09 am   Subject: Okay, so what are we playing right now?
I liked Primal quite a bit, but never finished it. There was just so much to do, and I knew that as soon as I finished the campaign I'd never pick the game up again, that I quite ironically never fini ...
  Topic: Cooking Thread. Ya, that's food making yo!
Sirocco

Replies: 236
Views: 18949

PostForum: Game Developer's Refuge   Posted: Tue Oct 31, 2017 7:15 am   Subject: Cooking Thread. Ya, that's food making yo!

Not joking. I've had plenty of different baked mac recipes.

The ones that use mustard always rise above the rest. :]


Seconded!
  Topic: Okay, so what are we playing right now?
Sirocco

Replies: 1912
Views: 123804

PostForum: Game Developer's Refuge   Posted: Tue Oct 31, 2017 7:14 am   Subject: Okay, so what are we playing right now?
AC: Origins is pretty damn good. More on that later.
  Topic: Off Topic - Fall 2017
Sirocco

Replies: 49
Views: 1070

PostForum: Game Developer's Refuge   Posted: Thu Oct 12, 2017 11:00 am   Subject: Off Topic - Fall 2017
The hell you say!

It's 88 degrees F outside right now :/
  Topic: Off Topic - Summer 2017
Sirocco

Replies: 67
Views: 1894

PostForum: Game Developer's Refuge   Posted: Mon Oct 02, 2017 10:39 am   Subject: Off Topic - Summer 2017
If the size is right, I could hang that C64 off my rear-view mirror :D
  Topic: Okay, so what are we playing right now?
Sirocco

Replies: 1912
Views: 123804

PostForum: Game Developer's Refuge   Posted: Sat Sep 23, 2017 12:46 pm   Subject: Okay, so what are we playing right now?
Gravity Rush 2 is a lot of fun. I have to admit it took me about a day to really feel comfy with the controls. The odd nature of the game (gravity shifting) necessitated a totally alien control scheme ...
  Topic: Development Log - Glue Gun Glen
Sirocco

Replies: 127
Views: 3248

PostForum: Game Developer's Refuge   Posted: Fri Sep 15, 2017 4:59 am   Subject: Development Log - Glue Gun Glen
See, this is the thing people just don't grok about game creation. There's a lot of dirty hacks just to get past a fundamental issue that would normally be resolved "correctly" if time weren't an issu ...
 
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