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  Topic: Development Log - run-on words
syn9ne

Replies: 13
Views: 102

PostForum: Game Developer's Refuge   Posted: Sun Jan 21, 2018 9:05 pm   Subject: Development Log - run-on words
looks pretty good - and hard :)
  Topic: Okay, so what are we playing right now?
syn9ne

Replies: 1917
Views: 124579

PostForum: Game Developer's Refuge   Posted: Fri Jan 12, 2018 2:21 pm   Subject: Okay, so what are we playing right now?
Yup, definitely playing this game at some point... probably not until next year, but sooner than never. XD
  Topic: COULDMAYBEDO 2017
syn9ne

Replies: 27
Views: 1364

PostForum: Game Developer's Refuge   Posted: Thu Jan 11, 2018 1:28 pm   Subject: COULDMAYBEDO 2017
triple win, very nice!
  Topic: Off Topic - Winter 2018
syn9ne

Replies: 18
Views: 241

PostForum: Game Developer's Refuge   Posted: Wed Jan 03, 2018 6:10 pm   Subject: Off Topic - Winter 2018
LeBrock is awesome. This is one of my favorites - https://www.youtube.com/watch?v=shPv0B7nfNA
  Topic: Cooking Thread. Ya, that's food making yo!
syn9ne

Replies: 236
Views: 19202

PostForum: Game Developer's Refuge   Posted: Tue Jan 02, 2018 4:04 pm   Subject: Cooking Thread. Ya, that's food making yo!
I've been using that first Moka Pot for a couple years now with starbucks espresso beans ground for espresso. I add a splash of french vanilla creamer in the cup before pouring in the coffee. It works ...
  Topic: COULDMAYBEDO 2017
syn9ne

Replies: 27
Views: 1364

PostForum: Game Developer's Refuge   Posted: Tue Jan 02, 2018 11:20 am   Subject: COULDMAYBEDO 2017
Hah. Looks like you made a solid dent. I think "Better at cooking" is an understatement, you made some really delicious looking food.

Wouldn't it be tragic if your goals were so easy that you reach ...
  Topic: COULDMAYBEDO 2017
syn9ne

Replies: 27
Views: 1364

PostForum: Game Developer's Refuge   Posted: Mon Jan 01, 2018 9:54 am   Subject: COULDMAYBEDO 2017
I have an obnoxious goal of releasing two games this year. I'm pretty confident that it'll happen though.

Other than that, continue getting better at drawing/digital painting and get back into writ ...
  Topic: Development Log - Isle of the Damned!
syn9ne

Replies: 48
Views: 2908

PostForum: Game Developer's Refuge   Posted: Fri Dec 29, 2017 8:43 pm   Subject: Development Log - Isle of the Damned!
Screenshot Saturday - I just finished mocking up / planning all mechanics for all bosses and sub bosses for each zone. Here are a couple mockups for the sub-boss fights for the Crow Fury and the Serpe ...
  Topic: #C64Month (August)
syn9ne

Replies: 11
Views: 351

PostForum: Game Developer's Refuge   Posted: Fri Dec 29, 2017 6:10 pm   Subject: #C64Month (August)
I like the artwork underneath. At first I thought it was some sort of skull.
  Topic: Off Topic - Fall 2017
syn9ne

Replies: 49
Views: 1114

PostForum: Game Developer's Refuge   Posted: Mon Dec 25, 2017 10:36 am   Subject: Off Topic - Fall 2017
cheers and likewise!
  Topic: Development Log - Isle of the Damned!
syn9ne

Replies: 48
Views: 2908

PostForum: Game Developer's Refuge   Posted: Thu Dec 21, 2017 12:46 pm   Subject: Development Log - Isle of the Damned!
@PoV: Thanks!

@Niunio: I would say no, because you'd have to choose to have the map open while you play. :) A lot of the description of what happens in the rooms is not shown.
  Topic: Cooking Thread. Ya, that's food making yo!
syn9ne

Replies: 236
Views: 19202

PostForum: Game Developer's Refuge   Posted: Mon Dec 18, 2017 6:53 pm   Subject: Cooking Thread. Ya, that's food making yo!
This looks amazing. Have you tried Alton Brown's baked macaroni? He's very big on the science of cooking, it might be worth a shot.

http://www.foodnetwork.com/recipes/alton-brown/baked-macaroni-and ...
  Topic: Development Log - Isle of the Damned!
syn9ne

Replies: 48
Views: 2908

PostForum: Game Developer's Refuge   Posted: Sun Dec 17, 2017 8:06 pm   Subject: Development Log - Isle of the Damned!
first cut at coloring the castle tiles:

https://i.imgur.com/zY07kaY.png
  Topic: Development Log - Isle of the Damned!
syn9ne

Replies: 48
Views: 2908

PostForum: Game Developer's Refuge   Posted: Sun Dec 17, 2017 1:58 pm   Subject: Development Log - Isle of the Damned!
and now, mocking up the castle tiles, using the brick wall from the Crypt as a starting point:

https://i.imgur.com/2Atrft8.png
  Topic: Development Log - Isle of the Damned!
syn9ne

Replies: 48
Views: 2908

PostForum: Game Developer's Refuge   Posted: Sun Dec 17, 2017 6:32 am   Subject: Development Log - Isle of the Damned!
mockup of the Extradimensional Zone.

https://i.imgur.com/DrQYcOd.png
  Topic: Development Log - Isle of the Damned!
syn9ne

Replies: 48
Views: 2908

PostForum: Game Developer's Refuge   Posted: Sat Dec 16, 2017 8:38 pm   Subject: Development Log - Isle of the Damned!
alternate coloring of the same scene to test coloring for the Blood Pits zone:

https://i.imgur.com/wglddGp.png
  Topic: Development Log - Isle of the Damned!
syn9ne

Replies: 48
Views: 2908

PostForum: Game Developer's Refuge   Posted: Sat Dec 16, 2017 5:45 pm   Subject: Development Log - Isle of the Damned!
Updated in-game shot with color. Still needs some work in the shadowy areas and the character isn't color matched to the zone, but a good start.

FYI, the blue background on this site makes it looks ...
  Topic: Development Log - Isle of the Damned!
syn9ne

Replies: 48
Views: 2908

PostForum: Game Developer's Refuge   Posted: Sat Dec 16, 2017 2:29 pm   Subject: Development Log - Isle of the Damned!
Screenshot Saturday:

Mocking up the main architectural tiles for the Crypt. These are intentionally monochrome for now to get values worked out:

https://i.imgur.com/0cV6fCq.png
  Topic: Okay, so what are we playing right now?
syn9ne

Replies: 1917
Views: 124579

PostForum: Game Developer's Refuge   Posted: Tue Dec 12, 2017 2:16 pm   Subject: Okay, so what are we playing right now?
That looks pretty awesome
  Topic: Development Log - The Griffon Legend (Remake)
syn9ne

Replies: 6
Views: 214

PostForum: Game Developer's Refuge   Posted: Sun Dec 10, 2017 5:55 am   Subject: Development Log - The Griffon Legend (Remake)
Thanks!
  Topic: Development Log - The Griffon Legend (Remake)
syn9ne

Replies: 6
Views: 214

PostForum: Game Developer's Refuge   Posted: Tue Dec 05, 2017 6:26 pm   Subject: Development Log - The Griffon Legend (Remake)
Thanks. Yea, I really enjoyed the flip-attack mechanic and would like to expand that into even more agility based combat.

Also, I've learned quite a bit with Isle of the Damned in the realm of stor ...
  Topic: Development Log - The Griffon Legend (Remake)
syn9ne

Replies: 6
Views: 214

PostForum: Game Developer's Refuge   Posted: Mon Dec 04, 2017 6:55 pm   Subject: Development Log - The Griffon Legend (Remake)
I did this enemy design yesterday and thought it'd go well in the Griffon Legend realm. I might as well go ahead and start a dev log for the game.


https://i.imgur.com/GSKq0nl.png


This will p ...
  Topic: Development Log - Isle of the Damned!
syn9ne

Replies: 48
Views: 2908

PostForum: Game Developer's Refuge   Posted: Sat Dec 02, 2017 2:22 pm   Subject: Development Log - Isle of the Damned!
Screenshot Saturday:

Finished sketching up the design for the Crypt - sans the puzzle rooms, those take lots more iteration.

https://i.imgur.com/Sd8mQMU.png
  Topic: Development Log - Ludum Dare (i.e. LD itself)
syn9ne

Replies: 7
Views: 261

PostForum: Game Developer's Refuge   Posted: Sat Dec 02, 2017 5:07 am   Subject: Development Log - Ludum Dare (i.e. LD itself)
That video is amazing. Happy Jamming!
  Topic: Okay, so what are we playing right now?
syn9ne

Replies: 1917
Views: 124579

PostForum: Game Developer's Refuge   Posted: Fri Dec 01, 2017 10:28 am   Subject: Okay, so what are we playing right now?
I clicked on the "Show Spoiler" hoping to see a picture of this truly dangerous enemy =[ hehe
 
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