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Reply to topic GDR Forum Index -> Game Developer's Refuge -> Development Log - How To Be A Ninja
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IMakeGames
Contributor

Joined: 13 Apr 2011
Posts: 499
Location: Austria
PostPosted: Tue Jan 10, 2012 3:27 pm    Post subject: Development Log - How To Be A Ninja Reply with quote

New year, New game!! :-D

I hope you all had fine holidays and are all ready to take on something! I surely am... But I don't want to bore you with text, so here's a video instead:

Just me walking around, testing the stuff I implemented already. You better watch it on 720p though. :-)

Let's see where this goes from here, I surealy have lots of ideas!
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Sirocco
Moderator

Joined: 19 Aug 2005
Posts: 9412
Location: Not Finland
PostPosted: Tue Jan 10, 2012 4:02 pm    Post subject: Reply with quote

I loved it when the little dude hid behind the plant :)
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NoOP / Reyn Time -- The $ is screwing everyone these days. (0xDB)
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PoV
Moderator

Joined: 21 Aug 2005
Posts: 10782
Location: Canadia
PostPosted: Tue Jan 10, 2012 5:00 pm    Post subject: Reply with quote

I like it. The name is fun. If you deliver a good "Ninja Simulator" here, I think it could catch on.
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Mike Kasprzak
'eh whatever. I used to make AAA and Indie games | Ludum Dare | Blog | Tweetar
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sonrisu
Moderator

Joined: 31 Aug 2005
Posts: 4977
Location: Silicon Valley!
PostPosted: Tue Jan 10, 2012 5:14 pm    Post subject: Reply with quote

Quote:
I loved it when the little dude hid behind the plant :)

Ditto. I was thinking the same exact thing.
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loomsoft :]
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Reply to topic GDR Forum Index -> Game Developer's Refuge -> Development Log - How To Be A Ninja

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