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Reply to topic GDR Forum Index -> Game Developer's Refuge -> Interesting Kickstarters Page 1, 2, 3 ... 14, 15, 16  Next
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PoV
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PostPosted: Thu Apr 26, 2012 6:38 am    Post subject: Interesting Kickstarters Reply with quote

Lots of interesting game projects have been popping up on KS lately, from Double Fine's Adventure Game, to InXile (Ex Interplay's) Wasteland 2. So lets talk about ones we like.

* * *

A new 2D Shadowrun game.

http://www.kickstarter.com/projects/1613260297/shadowrun-returns

I'm still somewhat concerned about the project, but I still backed it. Apparently they have the musicians from the SNES an Genesis games on board.

Ends in a couple days. The "updates" section has more update video.
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Sirocco
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PostPosted: Thu Apr 26, 2012 6:43 am    Post subject: Reply with quote

Maybe Wasteland 2. Maybe.

I do find it reassuring that in their batch of concept art the Scorpitron already made an appearance. That thing was a mofo :(
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arvidsson
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PostPosted: Thu Apr 26, 2012 7:43 am    Post subject: Reply with quote

Thanks for the Shadowrun tip. Seems promising.

What I like most about this kind of funding is that you pay whatever amount and then a year or so later you suddenly get a game to play which you totally forgot about. It's like Christmas! Kinda.
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Gil
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PostPosted: Thu Apr 26, 2012 1:45 pm    Post subject: Reply with quote

Sirocco wrote:
Maybe Wasteland 2. Maybe.(


I'm way too psyched about it. They can only disappoint me I guess. Or be awesome.
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PoV
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PostPosted: Fri Apr 27, 2012 9:16 pm    Post subject: Reply with quote

I just remembered to mention this: Spriter.

http://www.kickstarter.com/projects/539087245/spriter

I've been a big supporter of the project, pimping it on our Ludum Dare twitter account often (over 9000 followers). In essence, it's a 2D component animation tool for games.

Admittedly, the KS video itself is a tad long winded, but you should check out the 2nd video of Dan Fessler praising it. He does a much better job summarizing why this is such a vital project and should be supported.

I like it!

Less than 12 hours left! Pro versions and early access available.
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0xDB
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PostPosted: Sat Apr 28, 2012 1:19 pm    Post subject: Reply with quote

Would be nice if Wasteland 2 would have modding support and then what would be really nice: someone remake part one in the new engine so I can enjoy that as well (I tried playing the original a few years ago but did not really get into it which I think is because most classic games are only really good if you also enjoyed them back in their time when they were new).

My "wasteland" career started with Fallout and Fallout2. I hope Wasteland 2 will be like those or better.
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Sirocco
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PostPosted: Sat Apr 28, 2012 3:30 pm    Post subject: Reply with quote

To be fair, the original Wasteland had a horrific interface, and a typically steep survival curve for that time. I'd be hard pressed to go back to it -- indeed, I never did :)
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PoV
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PostPosted: Mon Jun 04, 2012 8:45 pm    Post subject: Reply with quote

New Tex Murphy Game (Under a Killing Moon, The Pandora Directive, etc):

http://www.kickstarter.com/projects/texmurphy/tex-murphy-project-fedora

New Space Quest Game:

http://www.kickstarter.com/projects/spaceventure/two-guys-spaceventure-by-the-creators-of-space-que

New Carmageddon (ends in a day, funding met):

http://www.kickstarter.com/projects/stainlessgames/carmageddon-reincarnation?ref=category

And some weeks ago, a remake of Leisure Suit Larry got funded on Kickstarter. Everybody already knows about Double Fine Adventure (Tim Schafer, Ron Gilbert, Monkey Island).


So basically, Kickstarter is "Revenge of The DOS Games".
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PoV
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PostPosted: Mon Jun 04, 2012 8:53 pm    Post subject: Reply with quote

Another one I'm backing. A "pocket sized" Android device with an HDMI output. I.e. plug it in to any TV and you have an Android powered "Smart TV".

http://www.kickstarter.com/projects/484889112/the-pocket-tv-makes-any-tv-a-smart-tv

To me it sounded like a good device for demoing games. Plug it in, play.
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Bean
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PostPosted: Tue Jun 05, 2012 7:41 pm    Post subject: Reply with quote

I've been wondering if KickStarter is a valid way of being able to work on your game fulltime i.e. Quitting your day job and surviving on KickStarter funding. I'm not sure if that's against the TOS or exactly what it's for.
If I could get about 20K I could dev full time for a year and finish Diversion and probably the next game as well.

-Bean
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PoV
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PostPosted: Tue Jun 05, 2012 8:12 pm    Post subject: Reply with quote

I'd say probably not, but it is free to use. Worst case, you get funded, and actually have to deliver. ;)
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DBAce9Aura
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PostPosted: Wed Jun 06, 2012 5:59 am    Post subject: Reply with quote

There's this JRPG-style game called Vacant Sky: Awakening.

http://www.kickstarter.com/projects/420946887/vacant-sky-awakening-reinventing-classical-rpgs

Just to start things off for those willing to bite, I think the tagline is kinda pushing it.
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Gil
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PostPosted: Thu Jun 07, 2012 5:30 am    Post subject: Reply with quote

DBAce9Aura wrote:
Just to start things off for those willing to bite, I think the tagline is kinda pushing it.

Yeah, I dunno. "Reinventing RPGs", followed by generic look RPGMaker VX style graphics and a turn-based battle system? I'm not buying into it really.
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PostPosted: Sun Jun 10, 2012 9:18 am    Post subject: Reply with quote

Neal Stephenson teams with some people to create a good one-on-one swordfighting sim from scratch. I'm assuming in the description he's speaking of using either Razer's or Microsoft's PC motion controls. I think a combination of the two might be worth investigating: use Razer's Hydra to track subtle hand motions, and use a Kinect (sideways to the player) to handle posture.

The signal to noise ratio over at Kickstarter is not where I want it to be at the moment, but I guess some interesting stuff appears from time to time.
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PoV
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PostPosted: Sun Jun 10, 2012 10:22 am    Post subject: Reply with quote

Yeah, the Hydra is extremely sensitive. I quite like it.



From sometime back. :)
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Bean
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PostPosted: Mon Jun 11, 2012 8:20 pm    Post subject: Reply with quote

Wow that Clang video makes me wish I had large sums of money to give to them! Looks like they actually have a very clear direction they want to go with it. If their API gets finalized it could be a huge win for the whole industry.

-Bean
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sonrisu
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PostPosted: Mon Jun 11, 2012 8:45 pm    Post subject: Reply with quote

I like the Gabe cameo (even better that he's forging a crowbar). ;]
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Alex
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PostPosted: Tue Jun 12, 2012 12:41 am    Post subject: Reply with quote

lol woah, i didnt even notice it was Gabe! but yea, definitely seems like they have the right idea.
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PoV
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PostPosted: Tue Jun 12, 2012 2:51 pm    Post subject: Reply with quote

Yeah Gabe has been sporting the beard lately. Must be deep in the development of something.
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PoV
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PostPosted: Fri Jun 15, 2012 7:09 am    Post subject: Reply with quote

I was going to post this earlier, but I'll admit, I kind-of didn't understand the rewards at first.

http://www.kickstarter.com/projects/jeriaska/nubuwo-summer-bundle-music-inspired-by-videogames

It's a kickstarter for a game music bundle. Basically, $12 gets you 3 sets of music (2 main sets of a few CD's each, and a 3rd smaller set). You can sample all the music here:

http://nubuwo.bandcamp.com/album/arranged-pack

The "ASAGEN" music is from Roko Chan, which is basically a perfect NES Megaman clone? Sequel? I dunno what to call it. It's far too authentic to call it a clone.


ENDS TODAY!
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PostPosted: Fri Jun 29, 2012 2:49 pm    Post subject: Reply with quote

Fastest Kickstarter turnaround yet for me was that music bundle. Got the last of my download links earlier this week... which reminds me, I should actually listen to it. :)


I should probably mention these two more Kickstarters, since I'm so very impressed with both, and both end within a day.

Sedition Wars: http://www.kickstarter.com/projects/coolminiornot/sedition-wars-battle-for-alabaster

An all-in-one miniatures spaceship exploration combat game in the same vein as Aliens. What's notable about it, besides all the included miniatures, is they constantly set new stretch goals for the project adding more and more bonus miniatures. They've set so many of these goals, the project just broke $700k. For a mere $20 more you're getting a crazy amount of extras. Also available are several optional lookalike figures from popular TV, Movies, and Games including Ripley and Vasquez from Aliens, the lead character from Dead Space, The "Attractive Female" Cylon from Battlestar Galactica, Malcom+Jayne+River+1 from Firefly, mutated/infested versions of many of those, and everybody gets a Riddick.

The Duke: http://www.kickstarter.com/projects/450703636/the-duke

It looks to be a great alternative to chess, one with actual character to it. I'm sorry to mention chess due to it's hard-ass legacy, but I really like the mechanics of The Duke, which come off as a two player game somewhere between Chess and a Tactical RPG. Has some wonderful optional bonuses such a leather map, leather pouches, and themed character packs including Conan+Kull+Solomon Kane+?? and the Three (7) Musketeers.
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BadMrBox
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PostPosted: Tue Jul 10, 2012 6:53 pm    Post subject: Reply with quote

I posted this in the off topic section forgetting about this thread.

What do you guys think about Ouya?
http://www.kickstarter.com/projects/ouya/ouya-a-new-kind-of-video-game-console
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PoV
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PostPosted: Tue Jul 10, 2012 10:41 pm    Post subject: Reply with quote

It cropped up in one of the other threads, but I was busy rambling based on uninformed prerelease information. I know more now... Much more... Too much.

As things stand this moment, they have $2 million banked and 16k orders. That means a total market size of 16k users, and a maximum of 16k copies of your game can be sold. In practice, nobody sells to 100% of users. A big success is typically reaching something like 1%, which if you do the math is ~160 copies. The only downside, being an Android device, pricing of games will be low similar to tablets. What does this mean? In the current state of affairs, with a popular game selling at ~$2, you can cover the cost of buying one.

That about sums up my thoughts. I still backed it though, just in case.

Things clarified: "Free To Play Only" actually means all games have a free trial, with whatever means to monetize you want (micro transactions, upgrade to full game).
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PostPosted: Wed Aug 01, 2012 11:06 am    Post subject: Reply with quote

The long awaited Oculus Rift Kickstarter, only $300.

http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game

If you saw the videos of VR happy John Carmack a few month back, this is the kit he had everyone drooling over. If not, the video is here:

http://www.pcgamer.com/2012/06/06/john-carmack-is-making-a-virtual-reality-headset-500-kits-available-soon-video-interview-inside/

Yay VR.
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PostPosted: Wed Aug 01, 2012 1:54 pm    Post subject: Reply with quote

I recently backed Crystal Catacombs, since it seemed like a great Metriod ish game. I think it's done and the funding is met...


I've thought about doing this with the Changeling....go the Kickstarter route. I've been toying with the idea for awhile now, since the actual game plot, etc is good.
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