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Reply to topic GDR Forum Index -> Game Developer's Refuge -> VR, Virtual Reality, and the Oculus Rift Page Previous  1, 2, 3, 4  Next
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PoV
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PostPosted: Mon Apr 15, 2013 11:28 am    Post subject: Reply with quote

The hat is gone I think. Only Kickstarter'ers and folks that ordered a few months ago got it.

http://wiki.teamfortress.com/wiki/TF2VRH

:)
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Mike Kasprzak
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BinoAl
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PostPosted: Mon Apr 15, 2013 11:42 am    Post subject: Reply with quote

Oh, really? Damn. Turns out, there are only ~40 of that hat in the entire game. I really missed out, I should've backed it when I had the chance. For comparison, Earbuds, which were given out to Mac users when tf2 first started supporting Mac, are worth ~30$ a piece. There are about 64,000 of them in circulation. Hell, pre-ordering the rift could have made some people a profit :)
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PoV
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PostPosted: Mon Apr 15, 2013 7:39 pm    Post subject: Reply with quote

Wow, so it turns out that Grandma video really blew up. Currently has over a quarter of a million views. So they did an AMA on reddit to celebrate. :)

http://www.reddit.com/r/casualiama/comments/1cfbmh/iam_the_90_year_old_grandma_who_tried_the_oculus/

Who'd-a-thunk one of the best spokespersons to rejuvenate VR for consumers would have be a 90 year old grandma. I'll have to double check to see how many views the prototype rift+John Carmack video has. If grandma doesn't have him beat, she will in a few days.

EDIT: Haha, yep. 80k views of Carmacks original video. 220k views of his Quakecon keynote. Yep, Grandma wins.
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Mike Kasprzak
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Alex
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PostPosted: Mon Apr 15, 2013 8:44 pm    Post subject: Reply with quote

I want to see one on a chimp.
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PoV
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PostPosted: Mon Apr 15, 2013 11:48 pm    Post subject: Reply with quote

Whoa.
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Mike Kasprzak
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PoV
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PostPosted: Sat Apr 20, 2013 8:01 am    Post subject: Reply with quote

WTF... TFTFTF!

http://www.virtuix.com/





An omnidirectional treadmill, coming to Kickstarter next month. Claims to be "affordable for consumers".

Like seriously, I just got my Rift, and a month later there'll be one of these on the market (well, the Kickstarter). WTF.
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Mike Kasprzak
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Sirocco
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PostPosted: Sat Apr 20, 2013 8:28 am    Post subject: Reply with quote

That will get tiring for gaming in about five minutes or less.

Now I can see it being useful for simulations, or exploration-based games. Anything action-y ain't gonna hold water for long.
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BadMrBox
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PostPosted: Sat Apr 20, 2013 12:51 pm    Post subject: Reply with quote

getting both exercise and a good time. Looks really cool but expensive.
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syn9ne
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PostPosted: Sun May 12, 2013 10:16 am    Post subject: Reply with quote

I've had one of these for a few weeks, but with finals at school it's taken a while for me to get around to making anything functional.

i finished this last night. it's a spherical texture sewn from a couple space pictures. i imagine this is similar to what an astronaut sees above the earth.



i'm working on pulling this into my current engine for my racing game in never ending development, Zero GTR, heh.
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Bean
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PostPosted: Sun May 12, 2013 6:15 pm    Post subject: Reply with quote

It looks like it only recognizes running forward. If they can make it were you can strafe and move in any direction regardless of the direction you're facing then this would be awesome. Maybe get rid of the fat-kid generation we're seeing too.

-Bean
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Hard Rock
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PostPosted: Thu May 30, 2013 6:13 pm    Post subject: Reply with quote

Mine finally arrived! I haven't had much of a chance to play with it though. Right now I've just tried a couple of demos and played a little bit of TF2. However from what I've seen it's really cool and I'm liking it so far!
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BadMrBox
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PostPosted: Sun Jun 02, 2013 8:38 am    Post subject: Reply with quote

R.I.P. Andrew Scott Reisse.
http://www.oculusvr.com/blog/andrew-reisse-in-memoriam/
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Adam C. Clifton
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PostPosted: Wed Aug 07, 2013 9:02 am    Post subject: Reply with quote

John Carmack joins Oculus as CTO
http://www.oculusvr.com/blog/john-carmack-joins-oculus-as-cto/


And a sweet demo of the Oculus + Razer Hydra:


Quote:
"Please be careful when playing this demo," Lipowitz warned players on the Oculus developer forums, "lots of people try to support themselves on the crates when they try to stand up or when leaning up against a column, but find there is nothing there."

At the 5 minute mark you can see him put his hand up to stop from hitting a wall.
http://www.theverge.com/2013/8/6/4595062/new-oculus-rift-cover-shooter-fps-ulta-realistic
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PoV
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PostPosted: Wed Aug 07, 2013 12:20 pm    Post subject: Reply with quote

Yes Carmack decided to go work for Oculus. That's crazy big news.
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Mike Kasprzak
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Bean
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PostPosted: Wed Aug 07, 2013 12:24 pm    Post subject: Reply with quote

I was just about to post the news about Carmack. This shit keeps getting better!
Maybe in a year I'll get a dev kit and start making games for it.


-Bean
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BinoAl
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PostPosted: Wed Aug 07, 2013 6:55 pm    Post subject: Reply with quote

PoV wrote:
Yes Carmack decided to go work for Oculus. That's crazy big news.

...Oh jesus. That's bound to be awesome.
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Sirocco
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PostPosted: Thu Aug 08, 2013 8:43 am    Post subject: Reply with quote

It takes a lot to walk away from something legendary that you've helped create. It's a lot easier when it has been bought by someone else and slowly mutated into something you hardly recognize. A few years ago he mentioned that Id was busy creating tech specifically for Bethesda, more so than making commercial titles.

I'm glad to see he's still tinkering.
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PoV
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PostPosted: Thu Aug 08, 2013 10:44 am    Post subject: Reply with quote

There's a lot of hard problems that need to be solved in VR, from manufacturing, to latency, and so many more. It's going to take someone with cred like Carmack to convince other companies to take it seriously.

Half supporting Oculus as Carmack did in the beginning was a good start, kickstarter did it's thing. But I did worry it would stay very enthusiast oriented for many years. I think with Carmack there (and Abrash at Valve doing similar work), we are going to see some of the big issues solved faster.

This is good. I'm more confident now that we're going to have a good nextgen following this console generation.
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Sirocco
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PostPosted: Sun Aug 11, 2013 4:34 pm    Post subject: Reply with quote

Quote:

There's a lot of hard problems that need to be solved in VR, from manufacturing, to latency, and so many more. It's going to take someone with cred like Carmack to convince other companies to take it seriously.


The way I see it, VR is in its infancy just as computing was during the early 70s. You could tell things were really going to kick off, but no one knew exactly when the technology was going to mature. Carmack has an excellent opportunity to help pioneer a second piece of pop-culture tech.

The end-game is either a holodeck, or plugging a unit into your brain and directly injecting signals. Those are both so far off we needn't bother shooting for that goal. Oculus is the low hanging fruit.
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Frod
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PostPosted: Sat Aug 31, 2013 7:47 am    Post subject: Reply with quote

There was a Oculus Rift Jam a while back. Someone tried to sample all of the entries, it was kinda of interesting to watch if you have the time...

http://www.twitch.tv/cymaticbruce/b/452124287
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DBAce9Aura
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PostPosted: Sat Aug 31, 2013 2:03 pm    Post subject: Reply with quote

Sirocco wrote:

The end-game is either a holodeck, or plugging a unit into your brain and directly injecting signals. Those are both so far off we needn't bother shooting for that goal. Oculus is the low hanging fruit.


Holodeck would be fine. Plugging something into my head just to operate PCs and other electronic devices is on my "do not want" list.
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BadMrBox
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PostPosted: Sat Aug 31, 2013 3:14 pm    Post subject: Reply with quote

DBAce9Aura wrote:
Sirocco wrote:

The end-game is either a holodeck, or plugging a unit into your brain and directly injecting signals. Those are both so far off we needn't bother shooting for that goal. Oculus is the low hanging fruit.


Holodeck would be fine. Plugging something into my head just to operate PCs and other electronic devices is on my "do not want" list.

Think about getting a virus and have to reinstall everything in your brain O_O;. No, im surely not going to turn myself into a cyborg for fun and games. A holo-deck would be sweet.
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Gil
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PostPosted: Sun Sep 01, 2013 5:20 am    Post subject: Reply with quote

DBAce9Aura wrote:
Plugging something into my head just to operate PCs and other electronic devices is on my "do not want" list.
Can I have yours then?
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Bean
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PostPosted: Thu Sep 19, 2013 10:05 pm    Post subject: Reply with quote

Fan made TV spot (NSFW)



-Bean
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XMark
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PostPosted: Tue Feb 11, 2014 4:22 pm    Post subject: Reply with quote

I'm way more excited about Oculus Rift than I am about the so-called "next-gen" consoles. I've felt like it's time for VR to make a comeback for a long time now, and Oculus Rift seems to be the thing that'll finally do it.

Seeing videos of the newer "Crystal Cove" prototype have only increased my hype levels.
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