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sonrisu
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PostPosted: Fri Mar 20, 2015 2:59 pm    Post subject: Off Topic - Spring 2015 Reply with quote

2015
Winter 2015 Off Topic

2014
Fall 2014 Off Topic
Summer 2014 Off Topic
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Winter 2014 Off Topic

2013
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Edited by sonrisu on Wed Jun 24, 2015 4:11 pm; edited 1 time
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sonrisu
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PostPosted: Fri Mar 20, 2015 3:00 pm    Post subject: Reply with quote

The sun. It's back! :]
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Sirocco
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PostPosted: Fri Mar 20, 2015 4:45 pm    Post subject: Reply with quote

And I was getting used to not running my air conditioner..... :(
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PoV
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PostPosted: Fri Mar 20, 2015 5:26 pm    Post subject: Reply with quote

Buncha sountherners. We still have snow, but it's melting.
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Mike Kasprzak
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Ninkazu
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PostPosted: Mon Mar 23, 2015 5:53 am    Post subject: Reply with quote

It snowed on the first day of spring here.
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sonrisu
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PostPosted: Mon Mar 23, 2015 2:30 pm    Post subject: Reply with quote

Nostalgia train time!

I was just tooling around in my projects folder and played my Codeblock challenge game. Fun! http://gamedevelopersrefuge.org/viewtopic.php?t=715

It was fun seeing all the folks I wrote greets to. A lot more chatty folks in those days, I guess? :]
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Sirocco
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PostPosted: Tue Mar 24, 2015 2:03 pm    Post subject: Reply with quote



A little Star Wars, a little Macross... rather nice.
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PoV
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PostPosted: Tue Mar 24, 2015 7:07 pm    Post subject: Reply with quote

The soundtrack threw me off, but ya.
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Mike Kasprzak
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sonrisu
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PostPosted: Tue Mar 24, 2015 7:31 pm    Post subject: Reply with quote

Let me preface this by saying I don't really like Star Wars. Blasphemy, I know -- but it's not for everyone, I guess.

That said, about this animation!

1. Star Wars is so much better when there is no dialog!
2. Music made me think of MegaMan X series
3. The animation style made me think of Transformers: The Movie

Now I feel like I should go watch Transformers. Wheres my DVD. Hmmmm :]
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mikedoty
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PostPosted: Wed Mar 25, 2015 7:59 am    Post subject: Reply with quote

I think "professional" game makers have had it pretty rough for a long time. I suspect most of them make a great number of personal sacrifices, spending hour after tiring hour at the studio, working on increasingly complex games in increasingly specific roles. Years ago, you would have comparatively small groups of people working on a game, and perhaps the single audio programmer would have a voice during development; today, though, you have seven audio programmers -- one for directional audio, two for sound effects, and so it goes -- and probably none of them has much of a voice in anything about the game. (Even the project manager doesn't have full control, as the multimillion dollar publisher a studio needs to fund a game these days has them by the cajones!)

Overall, I don't very much envy these people.

When I read this anonymous interview with some unknown game worker, though, she/he didn't focus on those parts. More so, the interviewee talked about the mean, terrible internet audience (along with the "gaming media" at large) and how they make sure never to read feedback on their work unless they know it's positive. This particular studio (?) apparently even filters release reviews, "distilling" the more negative reviews in some way. I think they come off as total bitches! (Perhaps I am simply reaffirming and playing right into their characterization of gamers.) I think if you work on a product and put up a wall to avoid negative feedback or reviews, then you're going to have a hard time creating a great product. The internet really is a mean, terrible place sometimes, but I don't like the idea of covering your ears and yelling loudly as a fix.

Having said that, I obviously don't have nearly the perspective on this issue as an industry worker might, easier said than done, etc. The second half of the entry is more interesting than the first stanza, but it's all too steeped in reception discussion for my taste.
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PoV
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PostPosted: Wed Mar 25, 2015 8:05 am    Post subject: Reply with quote

mikedoty wrote:
I think "professional" game makers have had it pretty rough... I suspect most of them make a great number of personal sacrifices, spending hour after tiring hour at the studio

Yeah, everywhere I've worked, there was no such thing as a 9-5 game industry job. One of the places was closer to 9-9 (9-11 when it got bad), and we occasionally did all-nighters.

That's one reason why I left.

It's also why I think Ludum Dare is better training for a real-world game industry job than school. Really, it's almost exactly the same, but your product belongs to you.


This makes me sad to see to see Double Fine having trouble, as they actually give a shit about their people and make games they care about. Alas it seems this isn't the way to do business.
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BadMrBox
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PostPosted: Fri Mar 27, 2015 2:33 pm    Post subject: Reply with quote

Is there anyway to get Cordova for windows phone 7/8 to run in visual studios on windows 7? The crap is complaining and wants me to install windows 8.1 and I'd rather cut off my penis than installing that garbage.
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PoV
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PostPosted: Fri Mar 27, 2015 5:01 pm    Post subject: Reply with quote

No. Metro dev (Anything Windows 8+, Phone 8+) requires a Windows 8+ machine.

I have a 2nd laptop for Win 8 dev/testing. I think of it like having to own a Mac for Mac/iOS dev.
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Mike Kasprzak
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BadMrBox
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PostPosted: Sat Mar 28, 2015 3:45 am    Post subject: Reply with quote

Thanks for clarifying that for me PoV :).
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PoV
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PostPosted: Sat Mar 28, 2015 4:15 am    Post subject: Reply with quote

Yeah it really sucks. Microsoft is doing their darnedest to have us move to the latest Windows (Windows 10 will be a free upgrade for Win7+), but so many of us are happy with Windows 7. Microsoft wanted to be Apple *SO MUCH*!... Completely oblivious to the fact that breaking compatibility is a pain the F'n ass.
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Mike Kasprzak
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BadMrBox
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PostPosted: Sat Mar 28, 2015 6:23 am    Post subject: Reply with quote

I might actually move to win10 depending on how much better directX12 actually is in reality and how much they are phasing away that dumbass metro stuff.
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PoV
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PostPosted: Sat Mar 28, 2015 8:17 am    Post subject: Reply with quote

Metro is here to stay, sadly. But to its credit, Metro (AKA WinRT) guts all the ancient Windows APIs. Win32 (the old API) has bullshit from Windows 3.1, and perhaps further back. This stuff is over 20 years old, written back when CPU's were 16bit.

Ultimately it's just a painful transition. Me, during this transitional time, I decided to switch to Linux instead (Ubuntu 14). Some things are clumsier than Windows, but other things are a lot nicer. It's nice to know I'm no longer dependent on Microsoft. I pay for it by having to wait longer for things to get good (and some shit not working at all), but I've found Linux to be a refreshing change. Forcing myself to adapt, and re-learn everything. But then again, I am a bit of a computing masochist.
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0xDB
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PostPosted: Tue Mar 31, 2015 8:11 am    Post subject: Reply with quote

I started migrating to Arch Linux in November last year. First month or two were painful: I often felt "dumb" and powerless not knowing how to do stuff in there and it took a long time to get everything configured and working and to find suitable(or better) alternatives to Windows-specific software that I was used to. I think I literally spent two months just installing/configuring and documenting stuff to familiarize myself with using the new system.

I rarely boot into Windows anymore as I find Linux to be much much more convenient for just about everything with the exception being running "big" commercial games.

If Windows 10 was not going to be a free update for 7, I would not update it at all. I think Windows will vanish from the desktop market over the next couple of decades. Developers like Unix/Linux better (because of reliable standards and better compilers!), so people will stop developing for Windows and without software, Users will move on too.
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Ninkazu
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PostPosted: Tue Mar 31, 2015 9:03 am    Post subject: Reply with quote

You may all now address me as Doctor Ninkazu
https://m.youtube.com/#/watch?v=P7LypmE01VI
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PoV
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PostPosted: Tue Mar 31, 2015 9:07 am    Post subject: Reply with quote

I'm not sure when we will be free of Windows. Today its still just the technical/nerdy kids running the Linux. Regular people don't have the patience.

In practice, I think ChromeOS may be a better solution, since what most people do on PCs is internet. And thanks to Google Docs, you can do work too. But that's still a slow adoption.

Until a majority of developers begin taking Linux seriously, its just not going to happen. There is a lot of money and time that go in to the subsystems and things that fixing (IMO the file manager on Linux is still shit, not even doing simple things Windows has done for over a decade). Money they won't necessarily ever recoup. And that the problem.

Microsoft can fuck-up for years, and they will still keep the market.
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Mike Kasprzak
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PoV
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PostPosted: Tue Mar 31, 2015 9:10 am    Post subject: Reply with quote

Ninkazu wrote:
You may all now address me as Doctor Ninkazu


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Mike Kasprzak
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PoV
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PostPosted: Tue Mar 31, 2015 9:52 am    Post subject: Reply with quote

PSA: There's a new Prodigy Album out today, and its pretty good.
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Sirocco
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PostPosted: Tue Mar 31, 2015 2:51 pm    Post subject: Reply with quote

Quote:

You may all now address me as Doctor Ninkazu



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PoV
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PostPosted: Tue Mar 31, 2015 2:57 pm    Post subject: Reply with quote

Nice. I forgot all about Charlie Brown.
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sonrisu
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PostPosted: Tue Mar 31, 2015 9:32 pm    Post subject: Reply with quote

@Ninkazu Wow, congratulations!

That's a lot of time spent, I'm sure. What's next? :]
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