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Sirocco
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PostPosted: Tue Feb 14, 2017 4:55 pm    Post subject: Reply with quote

I've started going through some of my old Bento-related documents.

Dunno what will come of it, but at least that old 8-bit CPU is on my mind...........
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NoOP / Reyn Time -- The $ is screwing everyone these days. (0xDB)
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Sirocco
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PostPosted: Thu May 11, 2017 5:17 am    Post subject: Reply with quote

For future reference, a detailed blog post on writing a simple Amiga 500 program in ASM.
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NoOP / Reyn Time -- The $ is screwing everyone these days. (0xDB)
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0xDB
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PostPosted: Fri May 12, 2017 1:56 am    Post subject: Reply with quote

The call of the neglected opcodes is growing louder every day.
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0xDB
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PostPosted: Tue Aug 01, 2017 2:04 am    Post subject: Reply with quote

Just saw the #c64month hashtag on twitter. Appears to be a thing for August. Maybe it will generate momentum to make me write docs and examples for https://gitlab.com/noop/Cavelib ... been slacking hard on the code front (my excuse is that life changing stuff is still wip and is dragging on forever (yay bureaucracy)).
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PoV
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PostPosted: Tue Aug 01, 2017 11:52 am    Post subject: Reply with quote

Quote:
#c64month

!!
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Mike Kasprzak
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Sirocco
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PostPosted: Thu Aug 03, 2017 5:28 pm    Post subject: Reply with quote

Boom. I got the noop.rocks hosting and domain re-upped for a few more years.

And now we return to our previously scheduled slacking.
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NoOP / Reyn Time -- The $ is screwing everyone these days. (0xDB)
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0xDB
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PostPosted: Fri Aug 04, 2017 11:33 am    Post subject: Reply with quote

Sirocco wrote:
Boom. I got the noop.rocks hosting and domain re-upped for a few more years.

And now we return to our previously scheduled slacking.
Yay! \o/

Started learning Common Lisp (using Emacs, SBCL and SLIME).

Might be possible to use it in a way that will allow documenting cavelib in-place via comments, parse them and spit out wiki style markup from it. Gitlab features a wiki per project and it can be checked out using git for local editing, so it should be possible to automate the whole wiki/docs updating process by simply re-parsing the comments. (Well... here goes nothing, last time I looked into coding anything again, I was fed up after just half a day or so... we'll see.)
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0xDB
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PostPosted: Mon Aug 07, 2017 11:56 pm    Post subject: Reply with quote

Recently I had linked a documentary about Grafitti and "HipHop" culture by the name of "Style Wars" (1983) in the off-topic thread. Found the spirit displayed in it very inspirational and it felt obvious to me that the demo-scene took and still takes heavy inspiration from that culture (maybe is part of it itself?). I think there is a very strong connection (not merely as an analogy to what's happening mechanically but also on an emotional level) between fullscreen logo scrollers or scrolltexts in general and the way those oldschool grafitti artists took joy in planting their writings on trains and then proudly watching them pass by on the rails.

Just wanted to keep that random thought for the record and was thinking it would be cool to make a demo themed around trains and grafitti, breakdance and all that stuff, maybe including a story with some cat and mouse component(writers vs. cops or something, with room for god and tentacles too)..., ok, resume slacking.

One of the recent daily composition doodles also captured some of that thought inspired by that documentary:

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Sirocco
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PostPosted: Tue Aug 08, 2017 6:17 am    Post subject: Reply with quote

That's a good, and I think valid, observation. 'Street' art has always permeated the scene to some extent. I guess the takeaway is that artists are always going to create, regardless of the medium.

A train-flavored scrolly would be a neat project. It might also be a good warm-up for something................ larger :D
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PoV
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PostPosted: Tue Aug 08, 2017 7:02 am    Post subject: Reply with quote

Sirocco wrote:
A train-flavored scrolly would be a neat project

That's an interesting observation. When you're sitting at the railroad tracks in your car, staring forward, a train is basically a scroller IRL. ;)
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Mike Kasprzak
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0xDB
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PostPosted: Mon Aug 21, 2017 5:50 am    Post subject: Reply with quote

Aye.

Well, well... it looks like #c64month is rushing by fast. Got nothing to show for it :(. Learning Common Lisp will take more time... along the way I forgot why I initially thought it would be a good idea to use it for generating docs... I mean, it probably is a good idea but there seems to be no real connection to C64 coding whatsoever and I probably would have made more progress on the doc writing front had I just written the damn docs instead of letting myself get sidetracked with picking up a new language. :P
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