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Reply to topic GDR Forum Index -> Game Developer's Refuge -> Offtopic - Summer 2008 Page 1, 2, 3 ... 11, 12, 13  Next
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sonrisu
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PostPosted: Thu Jun 12, 2008 6:04 pm    Post subject: Offtopic - Summer 2008 Reply with quote

2008
Spring 2008 Off Topic
"January" 2008 Off Topic

2007
Winter 2007 Off Topic
Fall 2007 Off Topic
Summer 2007 Off Topic
Spring 2007 Off Topic

2006
Winter 2006 Off Topic
Fall 2006 Off Topic
Summer 2006 Off Topic
Spring 2006 Off Topic

2005
Winter 2005 Off Topic
Fall 2005 Off Topic

It's about that time folks. It's hot. New slate. Start your randomness.
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Gil
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PostPosted: Thu Jun 12, 2008 7:32 pm    Post subject: Reply with quote

http://www.pixeljoint.com/pixelart/33073.htm

So surt did the graphics huh? He did a good job :)
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Sirocco
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PostPosted: Fri Jun 13, 2008 3:21 am    Post subject: Reply with quote

That looks very Amiga-esque, and that makes me happy.
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PoV
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PostPosted: Fri Jun 13, 2008 8:03 am    Post subject: Reply with quote

Noticed this page on my desk today. I thought it might be amusing to share/see what sort of scribbles we do whilst figuring game stuff out. Its from some frantic thinking yesterday.



Bonus points if you can figure out what I was thinking about. :)
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Mike Kasprzak
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Bean
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PostPosted: Fri Jun 13, 2008 3:59 pm    Post subject: Reply with quote

I'm guessing you were testing a function/formula to determine which direction your walls were facing. Perhaps based on the order the vertices are plotted (clockwise/counterclockwise has them facing inward/outward or some such)?

-Bean
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PoV
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PostPosted: Sun Jun 15, 2008 6:49 pm    Post subject: Reply with quote

An extra use for a Wii. Charging hub! :)

I picked up an extra cable for charging my iPod's, but found it wouldn't do me any good with a computer that wasn't on. Even powered USB hubs wouldn't do nothing. But, lo and behold the Wii, our dear "always on" gaming greatness machine works. So now I can charge my iPod 80GB and iPod Touch without a PC on. Great for those days when I'm trying to work without my workstation (which is usually at least once a week).
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Mike Kasprzak
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sonrisu
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PostPosted: Sun Jun 15, 2008 7:12 pm    Post subject: Reply with quote

That's one thing that bugs the crap out of putting my machine to sleep when I go to bed. Once I do that, I need to disconnect my iPhone, lest it won't charge (it will actually try to wake the machine up). Total pain in the ass. Firewire's a different story, though. That will keep on charging whether the machine is asleep or not. I hadn't thought about using my Wii to keep my phone charging through the night (I usually do fine just charging it in the evening). Very, very cool tip.
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Bean
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PostPosted: Mon Jun 16, 2008 4:38 am    Post subject: Reply with quote

Ya know, there's a such thing as an AC adapter :P


-Bean
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sonrisu
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PostPosted: Mon Jun 16, 2008 4:43 am    Post subject: Reply with quote

You know, you bring up a good point. The reason I like to keep things hooked up to my computer is so that the OS can interface with them when it's on. I wonder if there's some kind of easy splicer to hook things up to the wall socket as well as keeping it connected to the computer, and a switch to configure which one it should be routing?

You might also notice that Apple is on the cheap and doesn't give you a wall brick with iPods any longer.
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Edited by sonrisu on Mon Jun 16, 2008 4:50 am; edited 1 time
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Gil
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PostPosted: Mon Jun 16, 2008 4:45 am    Post subject: Reply with quote

Hush Bean, that's an obvious people only tool...
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PoV
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PostPosted: Mon Jun 16, 2008 1:42 pm    Post subject: Reply with quote

Yes us non-people live in the world of USB. :)
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Mike Kasprzak
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Gil
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PostPosted: Mon Jun 16, 2008 2:17 pm    Post subject: Reply with quote

No, I meant "obvious people", as in "people who notice obvious stuff". Blame my English not being the best...
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Bean
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PostPosted: Mon Jun 16, 2008 4:52 pm    Post subject: Reply with quote

PoV you never let us in on what that doddly shit of yours is. Do I win teh prize?1

-Bean
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PoV
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PostPosted: Mon Jun 16, 2008 5:14 pm    Post subject: Reply with quote

At first I thought I had a clever way to modify some polygon vs point collision code to become a polygon vs circle test. That didn't work out too well, as I eventually discovered my flaw. No problem. So I broke it up in to a point on polygon test and a point vs a chain of capsules along the edge of that polygon.

So the next order of business was to try to figure out how I should make a chain of capsules "nearest point" test work. The easy way would have been to find the nearest point to the line and use the radius (which I did write), but I wanted a couple variations. One that'd find the nearest inside point (meaning if you were on the outside it'd pick the point on the inside), and one for the nearest outside point. I forget what I was doing initially, but I eventually came to the conclusion that the easiest way to find what to do in the "funny" cases would be to know if it was a contact with a concave or convex corner.

To be honest I can't remember why it had to be a convexity/concavity test, but it meant I had to track the next and previous line segments.

So yeah, kinda. It certainly involved convexity / concavity testing. :)
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Mike Kasprzak
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n29
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PostPosted: Mon Jun 16, 2008 5:59 pm    Post subject: Reply with quote

I came up with a really cool little algorithm to create nice flowcharts of procedural programs. I searched the internets and the ACM and IEEE databases and no one else has done this before. Should I patent my algorithm?
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PoV
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PostPosted: Mon Jun 16, 2008 6:03 pm    Post subject: Reply with quote

You should write a paper. Nobody wins with patents. :)
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Mike Kasprzak
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Bean
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PostPosted: Mon Jun 16, 2008 8:45 pm    Post subject: Reply with quote

indeed.

And that's a slink way of solving your problem there PoV. I'll have to remember that one in the event I'm ever in that same boat.

-Bean
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PoV
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PostPosted: Tue Jun 17, 2008 7:13 am    Post subject: Reply with quote

It works for 2D for sure. Not sure how well it would in 3D. So long as were talking a set of points in a plane, probably. Ah well... Crazy maths. :)
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Mike Kasprzak
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sonrisu
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PostPosted: Tue Jun 17, 2008 10:53 am    Post subject: Reply with quote

she released a new album today. Grab it here. More info at www.shemusic.org (clickthrough to myspace). she's album Pioneer was on 8bitpeoples -- and I've touted it as one of my favorite on there. Good stuff.

Enjoy.
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Gil
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PostPosted: Tue Jun 17, 2008 5:46 pm    Post subject: Reply with quote

I'm looking into D&D 4th edition for the heck of it, looks like fun.

I do hope you can play it as a hack and slasher, I hate roleplaying dorks.
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PoV
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PostPosted: Tue Jun 17, 2008 7:22 pm    Post subject: Reply with quote

I've been thinking about picking it up as a reference myself. I already have the Shadowrun, Rifts, and Warhammer 40k core books on my shelf. I doubt I'll ever play it again, but I love reference. :)
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Mike Kasprzak
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Gil
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PostPosted: Tue Jun 17, 2008 7:36 pm    Post subject: Reply with quote

There might be a leak of the official PDFs sent to the publisher that might be available through less than legal ways.

Also, I can send some useful links through PM for cool things released by Wizards of the Coast if you want. It spares you the research I had to do...
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n29
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PostPosted: Wed Jun 18, 2008 3:10 am    Post subject: Reply with quote

PoV wrote:
I've been thinking about picking it up as a reference myself. I already have the Shadowrun, Rifts, and Warhammer 40k core books on my shelf. I doubt I'll ever play it again, but I love reference. :)


Me too, I have a huge box full of rpg references. I have almost a complete set of AD+D first edition manuals. I really like the Rifts universe, I always thought that would be an awesome setting for a tactical rpg. My other favorite is "Space 1889: Roleplaying in a more Civilized Era". I don't know if it was the first Steampunk pop fiction, but it must've been close.

http://en.wikipedia.org/wiki/Space:_1889
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Gil
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PostPosted: Wed Jun 18, 2008 4:46 am    Post subject: Reply with quote

From what I've read 4th edition is loads of fun. I especially like the Warforged race. WotC released a guide on how to make Warforged playable too. Basically, they're like humanoid constructs or golems, with a lot of almost robot like abilities.
They can have a shoulder bow for example, like you see in predator, or a chest gem, like you see in Iron Man.
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Sirocco
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PostPosted: Wed Jun 18, 2008 5:09 am    Post subject: Reply with quote

I haven't role played in over a decade ^____^ Last thing we tackled was Paranoia. Man, that shit was crazy. I was always partial to Star Frontiers for some unexplainable reason.
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